The Bay Area Discovery Museum believes that providing children with the high-quality early learning experiences they need to be successful is the best investment we can make as a society. A key way we do this is through our onsite public programs, serving more than 300,000 children and families annually. In 2016, BADM opened the world’s first early childhood Fab Lab, a makerspace for children ages 3-10 to explore STEM and creativity through the engineering design process and through the use of both high and low tech tools. A newly renovated Fab Lab, the Try it Studio, which will include public exhibition space, a design challenge area, a dedicated STEM classroom, and work room is scheduled to open in late 2019.
The Program Manager, Try It Studio oversees all aspects of the daily operation and use of BADM’s Try It Studio, with a focus on planning for and implementing the vision and strategy for the new Try it Studio. Key responsibilities include:
- Developing curriculum for open-enrollment classes
- Cultivating and stewarding partnerships with local educational, social service, and STEM organizations
- Working with the Marketing department to drive attendance for paid and scholarship based Try It Studio classes
- Collaborating with the School and Community Partnerships and Camps teams, to develop curriculum for camps and STEM workshops for schools.
- Identifying new opportunities for Try It Studio-related programming, research, and/or publishing
- Operating and maintaining Try It Studio equipment
- Training staff who work in the Try It Studio
- Facilitating programs in the Try It Studio, including regularly scheduled weekends, for the public, for camps, and for school groups.
This position works one weekend day per week (Tuesday- Saturday or Sunday-Thursday)
ESSENTIAL FUNCTIONS AND RESPONSIBILITIES
Content Development and Strategy (40%)
- Oversee and contribute to the development of curriculum and vision for the Try It Studio
- Designs and fabricates unique and innovative projects for public viewing and inspiration
- Supports Try It Studio team in setting up for programs
- Prototypes early childhood program ideas, both digital and analog
- Assists in program facilitation, including public programs, school programs, staff training, and camps
- Operates machines during events and programming as needed
- Designs and fabricates projects for the Try It Studio and the Museum as needed including fulfilling orders for special events
- Oversees all aspects of the daily operation and use of the BADM’s Try It Studio, including staffing and scheduling
- Work with the Director of Education to develop a long-term vision for the Try It Studio and its role in exhibits and programming
- Collaborate with other museum departments to design innovative curriculum for and plan the implementation of daily programs, festival programming, special events, and member and donor programs; serve as lead facilitator for special events
- Work to ensure and articulate alignment of Try It Studio programming with the museum’s strategic plan, departmental goals, and museum learning outcomes.
- Regularly evaluate programs for effectiveness and to inform future program design.
- Collaborates with other departments, especially SCP and Camps, to aid in curriculum development
Administrative Duties (30%)
- Orders and organizes supplies for programming and production
- Researches other Try It Studios and participates in communities of practice around making and digital fabrication
- Maintains and provides technical support for Try It Studio equipment including, but not limited to, laser cutters, 3D printers, Handibot (CNC) and vinyl cutters
- Utilizes design software to create computer drawings using software including, but not limited to, Adobe Illustrator, Photoshop and AutoCAD
- Manage the Try It Studio budget through tracking, ordering and organizing supplies, and assist in annual preparation of the budget.
- Plan and organize Try It Studio program offerings at an institutional level through calendars, systems, and operations.
- Collaborate with and support Try it Truck with equipment use and maintenance.
- Collaborate with Director of Education and Marketing staff to provide content for signage, brochure, web and newsletter content.
- Collaborate with Development staff to plan, coordinate, implement and report Try It Studio related grants.
- Assembles new equipment,
- Maintain standards for inter-departmental communication.
Teaching, Supervision and Coaching (30%)
- Regularly facilitate programs of all types on the museum floor to serve as a lead facilitator and explicitly model best practices for Try It Studio Educators
- Provide excellent customer service while maintaining a safe, friendly, and orderly environment.
- Develops and implements a training program to get staff up to speed on operating machines
- Ensures safe use of machines among staff and visitors
- Oversee implementation and delivery of Try It Studio program, camp and class training, including in-person training sessions, observation, and contribution of feedback.
- Coach Try It Studio Educators and Museum Educators on program facilitation, document progress, and maintain a system of continuous feedback that is in-line with institutional goals and outcomes
- Mentor Try It Studio coordinator on curriculum development and implementation
- Supervise Try It Studio Coordinator and all Try It Studio staff
SKILL REQUIREMENTS AND QUALIFICATIONS
Experience in STEM or maker education
Proficiency in digital design software Adobe Illustrator, Photoshop, and CAD required
In depth knowledge of fabrication equipment such as a laser cutter, vinyl cutter, CNC router, and 3D printer
Basic computer programming and coding knowledge preferred
Interest in prototyping and making
Strong interpersonal skills and customer service experience required
Ability to take initiative, work independently, and troubleshoot in a fast paced work environment
Strong organizational and time management skills
Bilingual in Spanish or Cantonese a plus!
Please be prepared to provide both a resume and cover letter, which will be requested in two different steps of the application process.
NOTE TO CANDIDATE
Due to the sensitivity and requirements of our positions, you should expect to undergo and be cleared of an employment background/criminal check, if extended an offer for employment. You may also be asked to provide proof of educational degree(s), licenses or credentials pertinent to the position.
Our mission: To transform research into early learning experiences that inspire creative problem solving.
In our one-of-a-kind location at the foot of the Golden Gate Bridge on 7.5 acres of National Park land, the Bay Area Discovery Museum (BADM) facilitates child-directed, open-ended, inquiry-driven learning through hands-on exhibitions, rich activities and risk- friendly challenges designed to ignite creativity, as well as STEM skills and critical thinking.
Additionally, BADM’s research and advisory division, Research, Evaluation, and Innovation (REI), is working at a national scale to advance the research that informs our understanding of childhood creativity, advocate for its critical importance and inspire the next generation of innovators, thought leaders and problem-solvers.
WHAT WE OFFER
The Bay Area Discovery Museum offers a high-energy, results-oriented, creative and fun environment where all staff members contribute to creating an innovative environment that helps us achieve our mission. BADM provides 100% employer-paid medical, dental, vision, life, and long-term disability insurance to all full-time employees, as well as generous paid time off starting at 4 weeks per year. In addition, we offer the knowledge that your skills impact over 300,000 museum visitors each year onsite and many more in the community through BADM’s Center for Childhood Creativity.
The Bay Area Discovery Museum is an equal opportunity employer committed to diversity.